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Author Topic: Christine Ward - Apocalypse World  (Read 1514 times)

Offline Khira

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Christine Ward - Apocalypse World
« on: May 31, 2012, 12:25:10 PM »
CLASS:  Savvyhead

NAME:  Christine Ward

LOOKS:  Woman; scrounge wear plus tech; appraising eyes; wiry body.

STATS:  • Cool=0 Hard-1 Hot-1 Sharp+2 Weird+2

HIGHLIGHT STATS:  Sharp and Weird

MOVES:  Spooky Intense; Things Speak.

WORKSPACE:  A Junkyard of Raw Materials; A Truck; Machining Tools.

XP:  1

Yes, this is a very bare bones profile.  It was meant to be that way.  ;)  

Offline Zuki

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Re: Christine Ward - Apocalypse World
« Reply #1 on: June 01, 2012, 05:47:58 AM »
Shes a really fun character! Having fun with her.

A little list of NPCs introduced so far.

Lupus - Ganger at The Den and part of Cannons Boys (Killed by Christine)

404 - Druggie ganger in Cannons Boys

Cannon - Hard Holder and owner of half of The Den

Abe - Cannons second in command, burned up freak with a grudge

Lynwood - Sniper and member of Cannons Boys

Zam - Faceless masked terror with a butter knife

Carlotta - A member of Verbena (Killed? by Zam)

Word - ???

Toucan - Mohawked woman and food merchant with a big honkin truck

Salome - Toucans main squeese, a girl of 16

The Den

Chrissies Junkyard

Mount Tiki

The desert


Cannons Boys



The Psychos at mount tiki


Offline Zuki

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Re: Christine Ward - Apocalypse World
« Reply #2 on: June 01, 2012, 09:23:46 AM »
In case your wondering what "The Principles" are in terms of what My job as Master of Ceremonies is (i.e. GM lol)

. Make Apocalypse World seem real.
. Make the players characters lives not boring.
. Play to find out what happens.

. What the principles demand.
. What the rules demand.
. What your prep demands.
. What honesty demands.

. Barf forth apocalyptica.
. Address yourself to the characters, not the players.
. Make your move, but misdirect.
. Make your move, but never speak its name.
. Look through crosshairs.
. Name everyone, make everyone human.
. Ask provocative questions and build on the answers.
. Respond with fuckery and intermittent rewards.
. Be a fan of the playersf characters.
. Think offscreen too.
. Sometimes, disclaim decision-making.

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